The Cambridge Companion to Video Game Music

Hardback

Main Details

Title The Cambridge Companion to Video Game Music
Authors and Contributors      Edited by Melanie Fritsch
Edited by Tim Summers
SeriesCambridge Companions to Music
Physical Properties
Format:Hardback
Pages:372
Dimensions(mm): Height 175,Width 250
Category/GenreElectronic
Music recording and reproduction
Digital music - consumer user guides
ISBN/Barcode 9781108473026
ClassificationsDewey:781.54
Audience
Tertiary Education (US: College)
Professional & Vocational
Illustrations Worked examples or Exercises

Publishing Details

Publisher Cambridge University Press
Imprint Cambridge University Press
Publication Date 29 April 2021
Publication Country United Kingdom

Description

Video game music has been permeating popular culture for over forty years. Now, reaching billions of listeners, game music encompasses a diverse spectrum of musical materials and practices. This book provides a comprehensive, up-to-date survey of video game music by a diverse group of scholars and industry professionals. The chapters and summaries consolidate existing knowledge and present tools for readers to engage with the music in new ways. Many popular games are analysed, including Super Mario Galaxy, Bastion, The Last of Us, Kentucky Route Zero and the Katamari, Gran Turismo and Tales series. Topics include chiptunes, compositional processes, localization, history and game music concerts. The book also engages with other disciplines such as psychology, music analysis, business strategy and critical theory, and will prove an equally valuable resource for readers active in the industry, composers or designers, and music students and scholars.

Author Biography

Melanie Fritsch is Junior Professor in Media and Cultural Studies with a focus on Game Studies and related fields at Heinrich-Heine-Universitat Dusseldorf. She is the author of Performing Bytes: Musikperformances der Computerspielkultur (2018). Tim Summers is Lecturer in Music at Royal Holloway, University of London. He is the author of Understanding Video Game Music (Cambridge, 2016) and The Legend of Zelda: Ocarina of Time - A Game Music Companion (forthcoming).

Reviews

'The work as a whole is useful for both game researchers and game designers; individual essays focus on such topics as intellectual property, music theory, the history of technology since the 1970s, identity and representation in video games, and the affective and physiological effects of music beyond this specific field ... Recommended.' W. McNelis, Choice Connect