3D Computer Graphics: A Mathematical Introduction with OpenGL

Hardback

Main Details

Title 3D Computer Graphics: A Mathematical Introduction with OpenGL
Authors and Contributors      By (author) Samuel R. Buss
Physical Properties
Format:Hardback
Pages:396
Dimensions(mm): Height 260,Width 183
Category/GenreGeometry
Graphical and digital media applications
ISBN/Barcode 9780521821032
ClassificationsDewey:006.693
Audience
Tertiary Education (US: College)
Professional & Vocational
Illustrations Worked examples or Exercises; 8 Plates, color; 186 Line drawings, unspecified

Publishing Details

Publisher Cambridge University Press
Imprint Cambridge University Press
Publication Date 19 May 2003
Publication Country United Kingdom

Description

This textbook emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some programming experience in C or C++, make the book suitable for self study or for use as an advanced undergraduate or introductory graduate text. The author gives a thorough treatment of transformations and viewing, lighting and shading models, interpolation and averaging, Bezier curves and B-splines, ray tracing and radiosity, and intersection testing with rays. Additional topics, covered in less depth, include texture mapping and colour theory. The book covers some aspects of animation, including quaternions, orientation, and inverse kinematics, and includes source code for a Ray Tracing software package. The book is intended for use along with any OpenGL programming book, but the crucial features of OpenGL are briefly covered to help readers get up to speed. Accompanying software is available freely from the book's web site.

Reviews

'The rigorous exposition of much of the mathematics underlying computer graphics is a welcome achievement. Binding this with a guide to implementations in OpenGL makes for an outstanding resource, for teaching and for reference.' The Mathematical Gazette 'I really did find the topic introductions a pleasure to read. The author has a nice style of writing, and he is able to encapsulate an idea well, leaving you with some confidence of a general understanding. The selection of topics is a refreshing change from standard CG books ... I would highly recommend this book to someone who teaches CG and would like to modernize his or her course.' Diane Hansford, Arizona State University