Programming Logic and Design: Comprehensive (with Videos Printed Access Card)

Mixed media product

Main Details

Title Programming Logic and Design: Comprehensive (with Videos Printed Access Card)
Authors and Contributors      By (author) Joyce Ferrell
Physical Properties
Format:Mixed media product
Pages:720
Dimensions(mm): Height 235,Width 188
Category/GenreComputer programming and software development
ISBN/Barcode 9781111823931
ClassificationsDewey:005.15
Audience
Tertiary Education (US: College)
Edition College international Edition

Publishing Details

Publisher Cengage Learning, Inc
Imprint South-Western College Publishing
Publication Date 22 December 2010
Publication Country United States

Description

With a clear writing style that is stripped of highly technical jargon, Programming Logic and Design, Introductory, Sixth Edition provides beginning programmers with a guide to developing structured program logic. The book's main goal is to introduce universal programming concepts, while enforcing good style and logical thinking along the way. The Sixth Edition will offer clearer explanations, reorganization to better reflect how programming languages are taught, increased emphasis on modularity, and two new appendices - Flowchart Symbols and Structures.

Author Biography

Joyce Farrell has authored several popular programming textbooks, including books on Java, Programming Logic and Design, C#, and C++. Her books are recognized for their clear, direct writing style and effective presentation. A well-respected instructor, Ms. Farrell has taught Computer Information Systems at Harper College in Palatine, Illinois, the University of Wisconsin-Stevens Point, and McHenry County College in Crystal Lake, Illinois.

Reviews

1. An Overview of Computers and Logic. 2. Working with Data, Creating Modules, and Designing Quality Programs. 3. Understanding Structure. 4. Making Decisions. 5. Looping. 6. Arrays. 7. File Handling. 8. Advanced Array Manipulation. 9. Advanced Modularization Techniques. 10. Object-Oriented Programming. 11. Event-Driven Programming with Graphical Interface. 12. System Modeling with the UML. 13. Using Relational Databases. 14. Recursion. Appendix A. Flowchart Symbols. Appendix B. Structures. Appendix C. Understanding Numbering Systems and Computer Codes. Appendix D. Solving Difficult Structuring Problems. Appendix E. Creating Print Charts.