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Media Technologies for Work and Play in East Asia: Critical Perspectives on Japan and the Two Koreas
Hardback
Main Details
Title |
Media Technologies for Work and Play in East Asia: Critical Perspectives on Japan and the Two Koreas
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Authors and Contributors |
Contributions by Shawn Bender
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Contributions by Geoffrey Rockwell
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Contributions by Keiji Amano
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Contributions by Keung Yoon Bae
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Contributions by Elizabeth Shim
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Physical Properties |
Format:Hardback | Pages:312 | Dimensions(mm): Height 234,Width 156 |
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Category/Genre | Ethical and social aspects of computing |
ISBN/Barcode |
9781529213362
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Classifications | Dewey:302.230952 |
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Audience | Professional & Vocational | |
Illustrations |
1 Tables, black and white; 1 Illustrations, black and white
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Publishing Details |
Publisher |
Bristol University Press
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Imprint |
Bristol University Press
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Publication Date |
28 May 2021 |
Publication Country |
United Kingdom
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Description
This book is the first comparative study of media technologies in Japan and the two Koreas which illuminates the peculiar geopolitical relations between the three countries through their development and use of digital technologies, drawing from political economy, cultural studies, and technology studies. Media technologies for play have become major industries in Japan and South Korea. Even in North Korea, citizens bypass the state to enjoy popular culture. At the same time, corporations and governments encourage people to produce economic values through play. The first comparative study of media technologies in Japan and the two Koreas, this book illuminates the peculiar geopolitical relations between the three countries through their development and use of digital technologies. Drawing from political economy, cultural studies, and technology studies, this book will be essential reading for researchers and students of media technologies and popular culture in Northeast Asia.
Author Biography
Micky Lee is Professor of Media Studies at Suffolk University in Boston. Peichi Chung is Associate Professor in the Department of Cultural and Religious Studies at the Chinese University of Hong Kong.
Reviews"... a timely riveting page-turner if you are interested in technical communication studies, cultural studies, game studies, or political economy and trying to answer this question: how work and play are (re)defined through technology-mediated interactions in the emerging techno-cultural spheres of Northeast Asia?" Technical Communication
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