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Ready, Steady, Code!: Coding with Scratch Jr
Paperback / softback
Main Details
Title |
Ready, Steady, Code!: Coding with Scratch Jr
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Authors and Contributors |
By (author) Alvaro Scrivano
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Series | Ready, Steady, Code! |
Physical Properties |
Format:Paperback / softback | Pages:32 | Dimensions(mm): Height 248,Width 190 |
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ISBN/Barcode |
9781526308344
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Classifications | Dewey:005.133 |
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Audience | Primary | Children's (6-12) | |
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Publishing Details |
Publisher |
Hachette Children's Group
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Imprint |
Wayland
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Publication Date |
23 January 2020 |
Publication Country |
United Kingdom
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Description
Get ready to code with this easy-to-use series full of projects and tips to get kids programming. Each book in the READY, STEADY, CODE! series has 4 step-by-step projects with an introduction section (Ready), project preparation section (Steady), and the coding for the project section (Code!). The programming language is introduced with clear simple explanations and illustrations, making concepts such as loops and variables easy to understand. Each book includes information on checking and de-bugging and encourages the reader to use what they have learned to create their own coding projects. In CODING WITH SCRATCH, you can can you land on the moon, travel deep under the sea, take a trip to a magical world or have a game of basketball. The easy-to-follow, step-by-step instructions will guide you through coding these fantastic projects. Once you've got the hang of it, there are different challenges you can choose to really test your coding skills and handy troubleshooting hints to help if you need them. With READY, STEADY, CODE! you'll soon be ready for the world of coding. Perfect for independent learning or code clubs, with simple explanations and clear instructions. Includes information on how to stay safe online.
Author Biography
Alvaro Scrivano was born in La Plata, Argentina where he grew up. He has been working in Education for more than 20 years and currently works at an inner city primary school in London as a Learning Mentor and ICT Manager. He coordinates two Code Clubs where children learn and develop coding skills with the help of volunteer Computer Scientists. He has created a myriad of projects for his students in different programming languages such as ScratchJr, Scratch, Python and Hopscotch.
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