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Adventure Journal: 50 Things to Try Camping

Paperback / softback

Main Details

Title Adventure Journal: 50 Things to Try Camping
Authors and Contributors      By (author) Kim Hankinson
SeriesAdventure Journal
Physical Properties
Format:Paperback / softback
Pages:64
Dimensions(mm): Height 210,Width 152
ISBN/Barcode 9781423657071
Audience
Children / Juvenile
Illustrations four-colour throughout

Publishing Details

Publisher Gibbs M. Smith Inc
Imprint Gibbs M. Smith Inc
Publication Date 2 March 2021
Publication Country United States

Description

Age range 6 to 9 A camping-themed journal to capture memories, inspire activities, and to stimulate creativity - out in the wilderness or in your own backyard! Write, draw, think, listen, and dare with the Adventure Journal: 50 Things to Try When Camping. Begin on any page and do as many activities as you can fit in a day, in any order you'd like. Activities are colour coded to help you choose where to start: try pink for Explore, yellow for Dare, blue for Make, and more! Map out your campsite; draw your own wilderness monster; learn the difference between herbivores, carnivores, and omnivores; then tackle your daily dare: tonight, create your own spooky camp story. An extra page in the back of the book is a great place to jot down notes, pictures, and doodles from your adventures. There's a pocket inside the back cover to hold a pencil or special things, and an elastic band to keep the journal closed.

Author Biography

Kim Hankinson is designer/illustrator who's creates children's books. After art directing the developing Ivy Kids imprint, including the best-selling This is Not a Maths Book, Kim now works as a freelancer illustrating, creating, designing, and authoring nonfiction titles. She lives and works in London, England.

Reviews

"Got a kid for whom the whole concept of camping is a hard sell? This activity book might soften them up. While it tosses in a few pages' worth of helpful campsite how-tos--how to pick the right spot for setting up your tent, how to build a campfire, and how to make a s'more--its real focus is on activities that crafty types can engage in to make the whole experience feel like a Wilderness Maker Club outing. Even the most outdoors-averse will revel in designing a campsite flag, creating a map of the surrounding area, and learning how to flash out a message in Morse code."--Lela Nargi "Sierra" (4/3/2021 12:00:00 AM)