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Games, Learning, and Society: Learning and Meaning in the Digital Age

Paperback / softback

Main Details

Title Games, Learning, and Society: Learning and Meaning in the Digital Age
Authors and Contributors      Edited by Constance Steinkuehler
Edited by Kurt Squire
Edited by Sasha Barab
SeriesLearning in Doing: Social, Cognitive and Computational Perspectives
Physical Properties
Format:Paperback / softback
Pages:490
Dimensions(mm): Height 226,Width 152
Category/GenreComputer games design
ISBN/Barcode 9780521144520
ClassificationsDewey:371.334
Audience
Professional & Vocational
Illustrations 5 Tables, unspecified; 26 Halftones, unspecified; 5 Line drawings, unspecified

Publishing Details

Publisher Cambridge University Press
Imprint Cambridge University Press
Publication Date 11 June 2012
Publication Country United Kingdom

Description

This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers and writers in the emerging field of games and learning - including James Paul Gee, Soren Johnson, Eric Klopfer, Colleen Macklin, Thomas Malaby, Bonnie Nardi, David Sirlin and others. Together, their work functions both as an excellent introduction to the field of games and learning and as a powerful argument for the use of games in formal and informal learning environments in a digital age.

Author Biography

Constance Steinkuehler is an Assistant Professor of Educational Communications and Technology at the University of Wisconsin, Madison. She is currently on leave to serve as a Senior Policy Analyst at the Office of Science and Technology Policy in the Executive Office of the President to advise on national initiatives related to games and learning. Kurt Squire is an Associate Professor of Educational Communications and Technology at the University of Wisconsin, Madison. He is the Director of the Educational Research Integration Area at the Morgridge Institute for Research, a design and research lab that makes scientific discovery visible through the development of games and simulations for public understanding. Sasha Barab is a Professor in the Teachers College at Arizona State University, where he also holds the Pinnacle West Presidential Chair and is a Founding Senior Scientist and Scholar of the Learning Sciences Institute.