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Producing Games: From Business and Budgets to Creativity and Design

Paperback

Main Details

Title Producing Games: From Business and Budgets to Creativity and Design
Authors and Contributors      By (author) D. S. Cohen
By (author) Sergio A. Bustamante, II
Physical Properties
Format:Paperback
Pages:304
Dimensions(mm): Height 234,Width 190
Category/GenreComputer games design
ISBN/Barcode 9780240810706
ClassificationsDewey:794.81
Audience
General
Professional & Vocational
Illustrations 8 black & white illustrations, 1 black & white tables, 105 black & white halftones, 9 black & white line drawings

Publishing Details

Publisher Taylor & Francis Ltd
Imprint Focal Press
Publication Date 12 October 2009
Publication Country United Kingdom

Description

Master the secrets behind video game production - from concept to completion - with these comprehensive tips and tricks from two accomplished, working game producers. Discover how to lead a team, communicate effectively, budget, schedule, staff, and design quality next-generation games. Producing Games walks you through every stage of the production process with a focus on the part the producer plays at each phase.

Author Biography

D.S has worked with some of the industry giants in everything from production and design, to marketing and PR, and he has been credited in more than 50 games. He runs the Classic Video Game section of About.com. Sergio A. Bustamante II is currently producing, developing, and designing games for Brash Entertainment. Brash is a new publisher focused in on developing great games based on film IP. Currently, he is working on three unannounced titles, with some AAA developers, that will hit the store shelves in 2009 - 2010. Prior to Brash Entertainment, he was at EA-Tiburon for two years working on Superman Returns and working in their external developers group. Before that, he was at Treyarch for almost 5 years as an Audio Director and Producer involved in hit titles like Spider-Man: The Movie Game, Spider-Man 2, NHL 2K2, NHL 2K3, and Draconus: Cult of the Wyrm. Sergio is a veteran of the industry and has been involved in it for 14 years.

Reviews

"This book is a must-have in any game producer's library. Its in-depth coverage of game producing is invaluable insight for anyone entering the profession--and for those game producers already in the industry, it's a great reminder of how to take a game to the next level." --Kevin A. Brown, Art Development manager, Sony Computer Entertainment of America "Whether you are a current or aspiring video game Producer or simply a student of the games industry, Producing Games is for you. Full of valuable information and advice from experienced industry insiders, this book is definitely worth your time."--Troy Dunniway, President & CCO, Dunniway Design