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The Creative Economy: How People Make Money from Ideas
Paperback / softback
Main Details
Title |
The Creative Economy: How People Make Money from Ideas
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Authors and Contributors |
By (author) John Howkins
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Physical Properties |
Format:Paperback / softback | Pages:304 | Dimensions(mm): Height 198,Width 129 |
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Category/Genre | Business strategy Business innovation |
ISBN/Barcode |
9780141977034
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Classifications | Dewey:338.477 |
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Audience | Tertiary Education (US: College) | Professional & Vocational | |
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Publishing Details |
Publisher |
Penguin Books Ltd
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Imprint |
Penguin Books Ltd
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Publication Date |
7 November 2013 |
Publication Country |
United Kingdom
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Description
Whether in film or fashion, software or stories, by turning ideas into assets anyone can make creativity pay. Creativity is the fastest growing business in the world. Companies are hungry for people with ideas - and more and more of us want to make, buy, sell and share creative products. But how do you turn creativity into money? In this newly rewritten edition of his acclaimed book, leading creative expert John Howkins shows what creativity is, how it thrives and how it is changing in the digital age. His key rules for success include- Invent yourself. Be unique. Own your ideas. Understand copyright, patents and IP laws. Treat the virtual as real, and vice versa. Learn endlessly- borrow, reinvent and recycle. Know when to break the rules. Whether in film or fashion, software or stories, by turning ideas into assets anyone can make creativity pay.
Author Biography
John Howkins is Deputy Chairman of the British Screen Advisory Council and has worked as a consultant for Time Warner, ABC, IBM and many other companies and institutions. His previous publications include UNDERSTANDING TELEVISION, MASS COMMUNICATIONS IN CHINA and NEW TECHNOLOGIES, NEW POLICIES.
ReviewsJohn Howkins picks his way through the many facets of creativity, unearthing surprising facts * Economist * The first really practical guide for people working in the creative industries * Director Magazine * A valuable introduction to its brave new world * Sunday Times * A point of reference for those seeking to merge creativity with business acumen * World Intellectual Property Organization *
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