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The Creative Economy: How People Make Money from Ideas

Paperback / softback

Main Details

Title The Creative Economy: How People Make Money from Ideas
Authors and Contributors      By (author) John Howkins
Physical Properties
Format:Paperback / softback
Pages:304
Dimensions(mm): Height 198,Width 129
Category/GenreBusiness strategy
Business innovation
ISBN/Barcode 9780141977034
ClassificationsDewey:338.477
Audience
Tertiary Education (US: College)
Professional & Vocational

Publishing Details

Publisher Penguin Books Ltd
Imprint Penguin Books Ltd
Publication Date 7 November 2013
Publication Country United Kingdom

Description

Whether in film or fashion, software or stories, by turning ideas into assets anyone can make creativity pay. Creativity is the fastest growing business in the world. Companies are hungry for people with ideas - and more and more of us want to make, buy, sell and share creative products. But how do you turn creativity into money? In this newly rewritten edition of his acclaimed book, leading creative expert John Howkins shows what creativity is, how it thrives and how it is changing in the digital age. His key rules for success include- Invent yourself. Be unique. Own your ideas. Understand copyright, patents and IP laws. Treat the virtual as real, and vice versa. Learn endlessly- borrow, reinvent and recycle. Know when to break the rules. Whether in film or fashion, software or stories, by turning ideas into assets anyone can make creativity pay.

Author Biography

John Howkins is Deputy Chairman of the British Screen Advisory Council and has worked as a consultant for Time Warner, ABC, IBM and many other companies and institutions. His previous publications include UNDERSTANDING TELEVISION, MASS COMMUNICATIONS IN CHINA and NEW TECHNOLOGIES, NEW POLICIES.

Reviews

John Howkins picks his way through the many facets of creativity, unearthing surprising facts * Economist * The first really practical guide for people working in the creative industries * Director Magazine * A valuable introduction to its brave new world * Sunday Times * A point of reference for those seeking to merge creativity with business acumen * World Intellectual Property Organization *